Summons a Spark Wraith that slowly materializes and patrols a targeted area until an enemy comes within its range. Once a target has been found the wraith fuses with them, dealing magical damage and purging the unit.
Cast Animation: 0.3+0.77
Cast Range: 2000
Search Radius: 375
Activation Delay: 2
Move Speed Slow: 100%
Damage: 100/160/220/280
Slow Duration: 0.4/0.5/0.6/0.7
Wraith Duration: 50
Modifiers
Lesser fragments of Zet's original self.
Notes:
- The Spark Wraith travels at a speed of 400 and cannot be disjointed.
- Once the activation delay is over, it checks for enemies (including neutral creeps) in 0.2 second intervals and launches towards the first registered enemy.
- If multiple enemies are within range after the delay, the closest enemy is targeted.
- Upon impact with an enemy, the wraith first applies its damage, and then applies a basic dispel.
- The slow does not stack with that of
Purge, due to it using the same modifier as the Satyr's Purge.
- The Spark Wraith is fully visible to the enemy.
- Fully affects invisible units. Can target units inside the Fog of War.
- The activation delay is not included in the wraith's duration.
- Provides 300 radius flying vision for its full duration. The vision does not linger.
- The launched projectile also provides the same vision, which lingers for 3.34 seconds after reaching the target.
No comments:
Post a Comment