Infuses a lone enemy unit with swirling, volatile energy, slowing its movement speed and dealing damage over time. The effect is muted if another enemy unit is near the target.
Cast Animation: 0.3+0.77
Cast Range: 600/700/800/900
Search Radius: 225
Damage per Second: 15/30/45/60
Move Speed Slow: 20%/30%/40%/50%
Duration: 6
Modifiers
An infinitesimal fraction of the power which imprisoned the Ancients.
Notes:
- If the target has allies or neutral creeps within a 225 radius, the spell temporarily stops slowing and damaging the target, until it is alone again.
- Checks for enemies and neutrals, updates the slow and deals 7.5/15/22.5/30 damage in 0.5 second intervals, starting immediately upon cast, resulting in 13 instances.
- Nearby buildings, wards and hidden units are ignored and do not mute the effects.Invulnerable units, however, are not ignored.
- Can deal up to 97.5/195/292.5/390 damage to the target if all instances are applied (before reductions).
- Multiple casts on the same target fully stack, with all instances working independently from each other.
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