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Saturday, May 5, 2018

Brewmaster Skills

Abilities

Thunder Clap
Does not pierce spell immunity. Play
Q
C
Thunder Clap icon.png

Ability
No Target

Affects
Enemies

Damage
Magical
Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy land units.
Cast Animation0.4+0.4
Radius400
Damage100/175/250/300 (Talent 175/250/300/375)
Move Speed Slow25%/35%/45%/55%
Attack Speed Slow25/35/45/55
Hero Slow Duration4
Creep Slow Duration8
Cooldown symbol.png 13

Mana symbol.png 90/105/130/150
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Thunder Clap: Dispellable with any dispel.
A slam of Mangix' mighty keg starts the festivities.
Notes:

Drunken Haze
Blocked by Linken's Sphere. Does not pierce spell immunity. Play
W
D
Drunken Haze icon.png

Ability
Target Unit

Affects
Enemies

Drenches a target in alcohol, causing their movement speed to be reduced, and causing their attacks to have a chance to miss.
Cast Animation0.3+0.5
Cast Range850
Move Speed Slow10%/20%/30%/40%
Miss Chance70%
Duration4
Cooldown symbol.png 8/7/6/5

Mana symbol.png 25
Does not pierce spell immunity. Slow and miss chance persist if debuff was placed before spell immunity and when not dispelled.
Blocked by Linken's Sphere. Blocked upon projectile impact.
Modifiers
Debuff Drunken Haze: Dispellable with any dispel.
The Order of the Oyo's solution to all problems - another round!
Notes:
  • Drunken Haze's projectile travels at a speed of 1600 and can be disjointed.


Icon statuses:
None ready, crit ready, evasion ready and both ready.
Drunken Brawler
Not a Unique Attack Modifier. Can be used by illusions. Disabled by Break. Pierces spell immunity. Play
E
B
Drunken Brawler icon.png

Ability
Passive

Affects
Self / Enemies

Gives a chance to avoid attacks and to deal critical damage. Drunken Brawler will always trigger if you have not attacked, or have not been attacked, in the last several seconds.
Evasion10%/15%/20%/25%
Critical Chance10%/15%/20%/25%
Critical Damage200%
Certain Trigger Timer16/14/12/10
Can be used by illusions. Illusions also have the guaranteed crit and evasion. Red critical numbers are before illusion and armor reduction.
When Mangix won his title as the Brewmaster of the Order of Oyo, he also claimed his place in the mastery of inebriation.
Notes:
  • Increases attack damage by an average of 10%/15%/20%/25% and survivability versus attacks by 11.1%/17.6%/25%/33.3% (not counting the guaranteed crit/dodge).
  • The proc chances of multiple crit sources stack.
    • If two sources of critical strike proc at the same time, the higher multiplier has priority.
  • Drunken Brawler's evasion stacks multiplicatively with other sources of evasion.
  • The guaranteed critical strike and guaranteed dodge chance use separate trigger timers, not actual ability cooldowns.
  • While either of them is not ready, Brewmaster can still passively evade attacks and perform critical strikes.
  • When the guaranteed critical strike is ready, Brewmaster's upper body emits particles, while a red streak is visible on the icon (Drunken Brawler crit icon.png).
  • When the guaranteed dodge is ready, Brewmaster's lower body emits particles, while the icon's yellow background turns orange (Drunken Brawler miss icon.png).
  • When both the guaranteed critical strike and dodge are ready, both of these visual indicators are visible and shown on the icon (Drunken Brawler both icon.png).
  • The guaranteed critical strike is only used up if the attack actually lands. Missed attacks do not reset its certain trigger timer.
  • The guaranteed evasion is only used up if an attack actually misses. Attacks with True Strike do not reset its certain trigger timer.
  • The sound and particles of the critical strike play upon start of the attack, not when the attack lands.

Primal Split
Play
R
R
Primal Split icon.png

Ability
No Target

Affects
Self

Damage
Physical
Splits Brewmaster into elements, forming 3 specialized warriors, adept at survival. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.
Cast Animation0.65+0
Split Time0.6
Duration16/18/20
Cooldown symbol.png 140/120/100

Mana symbol.png 125/150/175
Upgradable by Aghanim's Scepter. Earth gains Thunder Clap, Storm gains Drunken Haze and Fire gains Drunken Brawler.
Modifiers
Buff Primal Split Delay: Undispellable.
Buff Primal Split: Undispellable.
It isn't clear whether Mangix is consciously aware of his potent bond with nature, as it often occurs in the midst of a drunken stupor.
Notes:
  • During Primal Split, Brewmaster is periodically moved to Earth's position. If Earth dies, to Storm's and if Storm dies, to Fire's. This affects multiple things such as:
    • When Primal Split ends, Brewmaster appears at Earth's location. If Earth is dead, at Storm's and if Storm is dead, at Fire's location.
    • Every aura Brewmaster has (Including Gem of True Sight icon.png Gem of True Sight and Radiance (Active) icon.png Radiance) affects units around Earth, if Earth is dead, around Storm and if Storm is dead, around Fire.
    • Effects which react on heroes' presence (Smoke of Deceit icon.png Smoke of DeceitMarksmanship icon.png Marksmanship​, Blur icon.png Blur​) react on Earth's presence, if Earth is dead, on Storm's and if Storm is dead, on Fire's.
    • Teleporting effects like Test of Faith (Teleport) icon.png Test of Faith (Teleport)​ or Relocate icon.png Relocate​ cause the periodic moving of Brewmaster to get canceled, so that the 3 notes above do not apply anymore.
  • The Storm, Earth and Fire spirits are treated like heroes by most spells. This means that they cannot be dominated or converted (Holy Persuasion icon.png Holy Persuasion​, Hand of Midas icon.png Hand of MidasEnchant icon.png Enchant​ slows instead), buffs and debuffs last as long as they do on heroes and most heroes-only targeted spells can target them (e.g. Shallow Grave icon.png Shallow Grave​).
  • The spirits do not take summon bonus damage (e.g. Arcane Orb icon.png Arcane Orb​) either.
  • The Primal Split spirits cannot pick up runes or make use of rune effects Brewmaster has active on himself. For example, when Brewmaster picks up a Rune icon Haste.png Haste Rune and then uses his ultimate, the haste duration will keep on ticking down during Primal Split and he can possibly still make use of it as he returns.

16pxt Earth[edit | edit source]

Earth
Brewmaster Earth model.png
Ancient Creep-Hero
Level7/8/8
Duration15/17/19
Health1500/2200/3000
Health regeneration1/2/2
Mana400/500/600
Mana regeneration2
Armor5 (Talent 25)
Magic resistance0 %
Damage25/55/85‒35/65/95
Acquisition range600
Attack Range150
Base Attack Time1.35
Attack Animation0.3+0.3
Movement Speed325
Follow range100
Turn Rate0.5
Collision Size8
Vision Range1800  •  800 (G)
Bounty0
Experience0
Model scale0.85/0.9/0.95
NotesAbilities:
Hurl Boulder (Earth) icon.png Hurl Boulder
Spell Immunity (Earth) icon.png Spell Immunity
Demolish (Earth) icon.png Demolish
Thunder Clap icon.png Thunder Clap​ (Upgradable by Aghanim's Scepter.)
Hurl Boulder
Blocked by Linken's Sphere. Does not pierce spell immunity. Play
Q
D
Hurl Boulder (Earth) icon.png

Ability
Target Unit

Affects
Enemies

Damage
Magical
Throws a boulder at a unit, doing damage and stunning it.
Cast Animation0.4+0.53
Cast Range800
Damage50/100/150
Stun Duration2
Cooldown symbol.png 5

Blocked by Linken's Sphere. Blocked upon impact.
Modifiers
Debuff Stunned: Dispellable with strong dispels.
Notes:
  • The boulder travels at a speed of 800 and can be disjointed.

Spell Immunity
Not disabled by Break.
Spell Immunity (Earth) icon.png

Ability
Passive

Affects
Self

Immune to spells.
Magic Resistance Bonus100%
Modifiers
Buff Earth Spell Immunity: Undispellable.

Demolish
Not a Unique Attack Modifier. Not disabled by Break.
Demolish (Earth) icon.png

Ability
Passive

Affects
Enemies

Deals 300% bonus damage to buildings.
Building Attack Damage Bonus300%

Thunder Clap
Does not pierce spell immunity. Play
R
C
Thunder Clap icon.png

Ability
No Target

Affects
Enemies

Damage
Magical
Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy land units.
Cast Animation0.4+0.53
Radius400
Damage100/175/250/300 (Talent 175/250/300/375)
Move Speed Slow25%/35%/45%/55%
Attack Speed Slow25/35/45/55
Hero Slow Duration4
Creep Slow Duration8
Cooldown symbol.png 13

Mana symbol.png 90/105/130/150
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Thunder Clap: Dispellable with any dispel.
A slam of Mangix' mighty keg starts the festivities.
Notes:
  • Choosing the +75 Thunder Clap icon.png Thunder Clap​ damage talent does not grant the +75 damage to Earth.

16pxt Storm[edit | edit source]

Storm
Brewmaster Storm model.png
Ancient Creep-Hero
Level7/8/8
Duration15/17/19
Health1000/1500/1900
Health regeneration1/2/2
Mana500/750/750
Mana regeneration1.5
Armor2 (Talent 22)
Magic resistance0 %
Damage15/35/55‒25/45/65
Acquisition range600
Attack Range600
Base Attack Time1.5
Attack Animation0.4+0.77
Projectile Speed1200
Movement Speed350
Follow range100
Turn Rate0.5
Collision Size8
Vision Range1800  •  800 (G)
Bounty0
Experience0
Model scale0.85/0.9/0.95
NotesAbilities:
Dispel Magic (Storm) icon.png Dispel Magic
Cyclone (Storm) icon.png Cyclone
Wind Walk (Storm) icon.png Wind Walk
Drunken Haze icon.png Drunken Haze​ (Upgradable by Aghanim's Scepter.)
Dispel Magic
Partially pierces spell immunity. Play
Q
D
Dispel Magic (Storm) icon.png

Ability
Target Area

Affects
Enemies / Allies

Damage
Magical
Damages summoned units in an area and purges most buffs or debuffs.
Cast Animation0.4+0.93
Cast Range500
Radius600
Damage to Summons1000
Cooldown symbol.png 4

Mana symbol.png 75
Partially pierces spell immunity. Affects spell immune allies.
Does not affect spell immune enemies.
Notes:

Cyclone
Blocked by Linken's Sphere. Does not pierce spell immunity. Play
W
C
Cyclone (Storm) icon.png

Ability
Target Unit

Affects
Enemies

Encloses a unit in a tornado, removing it from the battlefield.
Cast Animation0.4+0.67
Cast Range600
Hero Duration6
Creep Duration20
Cooldown symbol.png 8

Mana symbol.png 150
Modifiers
Debuff Storm Cyclone: Dispellable with any dispel.
Notes:
  • However, unlike other cyclones, this one does not dispel the target.
  • While in the air, other units may pass below the cycloned unit.
  • Can be cast on Roshan, but it only interrupts him for a split second, and does not lift him.

Wind Walk
Pierces spell immunity. Play
E
W
Wind Walk (Storm) icon.png

Ability
No Target

Affects
Self / Enemies

Damage
Physical
Provides temporary invisibility, bonus movement speed and attack damage when invisible.
Cast Animation0+0
Fade Time0.6
Move Speed Bonus50%
Damage100/160/220
Duration20
Cooldown symbol.png 5

Mana symbol.png 75
Modifiers
Buff Storm Wind Walk: Undispellable.
Notes:
  • The damage is directly added to Storm's attack damage, so it can be reduced with e.g. Static Link icon.png Static Link​, but not amplified with e.g. Empower icon.png Empower​.
  • This also means that Storm can lifesteal off of the damage.
  • During the fade time, Storm can cast spells and perform attacks without breaking the invisibility.
  • Attacks performed during the fade time apply the Wind Walk damage.
  • The invisibility is broken upon reaching the cast point of spells, or launching an attack.
  • The attack out of Wind Walk does not have True Strike.
  • Storm does not auto-attack while invisible.

Drunken Haze
Blocked by Linken's Sphere. Does not pierce spell immunity. Play
R
T
Drunken Haze icon.png

Ability
Target Unit

Affects
Enemies

Drenches a target in alcohol, causing their movement speed to be reduced, and causing their attacks to have a chance to miss.
Cast Animation0.3+0.67
Cast Range850
Move Speed Slow10%/20%/30%/40%
Miss Chance70%
Duration4
Cooldown symbol.png 8/7/6/5

Mana symbol.png 25
Does not pierce spell immunity. Slow and miss chance persist if debuff was placed before spell immunity and when not dispelled.
Blocked by Linken's Sphere. Blocked upon projectile impact.
Modifiers
Debuff Drunken Haze: Dispellable with any dispel.
The Order of the Oyo's solution to all problems - another round!
Notes:

16pxt Fire[edit | edit source]

Fire
Brewmaster Fire model.png
Ancient Creep-Hero
Level7/8/8
Duration15/17/19
Health1200
Health regeneration2/4/4
Armor0/3/6 (Talent 20/23/26)
Magic resistance0 %
Damage75/115/155‒85/125/165
Acquisition range600
Attack Range150
Base Attack Time1.35
Attack Animation0.3+0.3
Movement Speed550
Follow range100
Turn Rate0.5
Collision Size8
Vision Range1800  •  800 (G)
Bounty0
Experience0
Model scale0.85/0.9/0.95
NotesPhased
Abilities:
Permanent Immolation (Fire) icon.png Permanent Immolation
Drunken Brawler icon.png Drunken Brawler​ (Upgradable by Aghanim's Scepter.)
Permanent Immolation
Not disabled by Break. Does not pierce spell immunity.
Permanent Immolation (Fire) icon.png

Ability
Aura

Affects
Enemies

Damage
Magical
Burns nearby enemy units.
Radius220
Damage per Second15/30/45
Does not pierce spell immunity. Attempts to damage if debuff was placed before spell immunity.
Modifiers
Debuff Fire Permanent Immolation: Undispellable.
Notes:
  • Permanent Immolation is an aura. Its debuff lingers for 0.5 seconds.
  • Deals damage in 1 second intervals, starting 1 second after the debuff is placed.
  • Can deal up to 225/510/855 damage to a single unit (before reductions) if it stays within range for its whole duration.

Drunken Brawler
Not a Unique Attack Modifier. Can be used by illusions. Disabled by Break. Pierces spell immunity. Play
Drunken Brawler icon.png

Ability
Passive

Affects
Self / Enemies

Gives a chance to avoid attacks and to deal critical damage. Drunken Brawler will always trigger if you have not attacked, or have not been attacked, in the last several seconds.
Evasion10%/15%/20%/25%
Critical Chance10%/15%/20%/25%
Critical Damage200%
Certain Trigger Timer16/14/12/10
Can be used by illusions. Illusions also have the guaranteed crit and evasion. Red critical numbers are before illusion and armor reduction.
When Mangix won his title as the Brewmaster of the Order of Oyo, he also claimed his place in the mastery of inebriation.
Notes:

Talents[edit | edit source]

Hero Talents
+20 Primal Split icon.png Primal Split​ Unit Armor25+75 Damage
+20 Strength attribute symbol.png Strength20-35s Respawn Time
+10% Magic Resistance15+75 Thunder Clap icon.png Thunder Clap​ Damage
+3 Mana Regen10+30 Attack Speed
Notes:
  • The mana regen is added as a bonus and does not benefit illusions.
  • The magic resistance stacks multiplicatively with other sources of magic resistance.
  • Respawn reductions cannot reduce respawn time below 1 second.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.

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