Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage in an area around the explosion. The longer the concoction brews, the more damage it deals and the longer the stun. After 5 seconds, the brew reaches its maximum damage and stun time. However, after 5.5 seconds, the concoction will explode on Alchemist himself if not thrown.
Cast Animation: 0+0
Concoction Radius: 175
Maximum Brew Time: 5.5
Maximum Damage: 150/220/290/360
Maximum Stun Duration: 1.75/2.5/3.25/4
Does not affect self when blowing up while spell immune, but still applies the area effect.
Not blocked (by self or enemies) when blowing up on self.
Modifiers
Unstable Concoction: Undispellable.
Stunned: Dispellable with strong dispels.
A silver lining to the failure of turning a mountain into gold, this volatile solution has destructive potential.
Notes:
- Interrupts Alchemist's channeling spells upon cast.
- A timer above Alchemist's head shows how much time is left before the Concoction blows up. This timer is visible to everyone.
- The brewing animation and particles are visible to everyone. The Unstable Concoction buff is hidden.
- The sound can be heard by enemies only when the spell was cast within their visionrange.
- The damage increases by 3/4.4/5.8/7.2 for each 0.1 seconds brewed, reaching the full damage in 5 seconds.
- The stun starts at 0.3 and increases by 0.029/0.044/0.059/0.074 for each 0.1 seconds brewed, reaching 1.75/2.5/3.25/4 in 5 seconds.
- Unstable Concoction always affects a 175 area around where it explodes, including when it explodes on Alchemist.
- When Alchemist dies while brewing, it instantly blows up, hitting units around Alchemist based on how long it was brewed.
- While brewing the concoction, Alchemist can still move around and act freely.
- The stun and damage can hit creep-heroes within the radius as well.
- Alchemist can deny himself with this ability
- Replaces
Unstable Concoction until the the concoction is thrown or blows up.
- The targeting reticule must be centered over an enemy unit.
- The cast of Unstable Concoction Throw is not registered as a spell cast and thus does not proc any on-cast effects.
- The concoction travels at a speed of 900 and cannot be disjointed.
- Once thrown, Unstable Concoction stops brewing.
- Cannot be cast on, but can stun and damage creep-heroes within the radius.
- When connecting with an invulnerable orhidden target, it still applies its area effect, hitting nearby units.
- The concoction has 400 radius flying vision.


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