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Sunday, September 11, 2016

Bounty Hunter Skills

Shuriken Toss
Blocked by Linken's Sphere. Does not pierce Spell Immunity. Play
Q
T
Shuriken Toss icon.png

Ability
Target Unit

Affects
Enemies

Damage
Magical
Hurls a deadly shuriken at an enemy unit, dealing damage and mini-stunning the target. The shuriken will bounce between any Tracked units who are within a 1200 radius of each other.
Cast Animation0.3+0.43
Cast Range: 400
Bounce Search Radius: 1200
Damage: 150/225/300/375
Cooldown 10

Mana 120/130/140/150
Does not pierce Spell Immunity. Also stops the shuriken from bouncing when hitting a spell immune unit.
Blocked by Linken's Sphere. Blocked upon impact as primary or secondary target. When blocked, it stops jumping.
Modifiers
Debuff Stunned: Dispellable with strong dispels.
While the shuriken may be small, Gondar's precise aim can cause critical damage.
Notes:
  • The shuriken travels at a speed of 1000.
  • Shuriken Toss can be disjointed by all targets.
    • When disjointed, it stops bouncing.
  • The initial target does not have to be Track icon.png Track​ed for the shuriken to bounce.
  • Can only bounce to each unit once.

Jinada
Not a Unique Attack Modifier. Cannot be used by illusions. Disabled by Break. Pierces Spell Immunity. Play
W
J
Jinada icon.png

Ability
Passive

Affects
Enemies

Bounty Hunter plans his next hit, passively adding a critical strike and maim to his next attack.
Critical Damage: 150%/175%/200%/225%
Move Speed Slow: 15%/20%/25%/30%
Attack Speed Slow: 15/20/25/30
Slow Duration: 3
Cooldown 12/10/8/6
Cannot be used by illusions. Illusions have the orange weapon glow, but can neither crit, nor slow.
Modifiers
Debuff Jinada Slow: Dispellable with any dispel.
Whispering an enchantment he learned from Soruq to his faithful blades, Gondar targets vital tendons and joints to disable his opponents.
Notes:
  • When off cooldown, Bounty Hunter's weapons emit an orange glow.

Shadow Walk
Pierces Spell Immunity. Play
E
W
Shadow Walk icon.png

Ability
No Target

Affects
Self / Enemies

Damage
Physical
Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability. If he breaks the invisibility with an attack, that attack will deal bonus damage.
Cast Animation0+0
Fade Time: 1/0.75/0.5/0.25
Damage: 30/60/90/120
Duration: 20/25/30/35
Cooldown 15

Mana 65
Modifiers
Buff Wind Walk: Undispellable.
The court jesters present during King Goff's assassination can recount no other image than a dancing shadow.
Notes:
  • Does not interrupt Bounty Hunter'schanneling spells upon cast.
  • The bonus damage is not added to Bounty Hunter's attack damage.
    • This means that its damage is unaffected by e.g. Jinada icon.png Jinada​, Enfeeble icon.png Enfeeble​ or Empower icon.png Empower​.
    • This also means that Bounty Hunter cannot lifesteal off of it and the damage cannot crit or cleave.
  • During the fade time, Bounty Hunter can cast spells, use items and perform attacks without breaking the invisibility.
    • Those attacks apply the Shadow Walk damage.
  • The invisibility is broken upon reaching the cast point of spells or items, or upon landing an attack. Missed attacks do not break it.
  • Shadow Walk allows Bounty Hunter to pass through other units, including wards, but not through buildings.
  • Bounty Hunter can pick up, drop or attack items without breaking the invisibility.

Track
Can be used by illusions. Blocked by Linken's Sphere. Pierces Spell Immunity. Play
R
R
Track icon.png

Ability
Target Unit

Affects
Enemy Heroes

Tracks an enemy hero, granting True Sight of the target, and information on how much gold it is carrying. Allies near the hunted are granted bonus movement speed. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold.
Cast Animation0.3+0.43
Cast Range: 1200
Speed Radius: 900
Move Speed Bonus: 20%
Self Bonus Gold: 150/250/350
Allies Bonus Gold: 40/80/120
Debuff Duration: 30
Cooldown 4

Mana 50
Can be used by illusions. Illusions gain the move speed bonus.
Modifiers
Buff Track Effect: Undispellable.
Debuff Track: Dispellable with any dispel.
Using his elevated senses of sight and smell, Gondar's hits have quite a good chance of success.
Notes:
  • Despite the visual effect, the Track debuff is applied instantly on the target.
  • Grants the gold to Bounty Hunter and his allies around the target when the target dies, no matter how it dies.
  • Allies only get the bonus gold if they are within 900 range of the tracked hero. Bounty Hunter himself gets the gold regardless of distance.
  • The move speed is provided by an auraon the target, so the buff lingers for 0.5 seconds after leaving the affected area. Multiple instances of the aura do not stack.
  • When multiple Meepo icon.png Meepo​s are tracked and one of them dies, each Meepo grants the Track gold around them.
  • The visual effects and sound of Track are only visible and audible to Bounty Hunter and his allies. However, the debuff is visible to everyone.
  • The visual effects on allies given by the move speed buff are visible to everyone as well.
  • The debuff icon on the target shows how much gold it currently has.

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